Files
robinsr/gameserver/src/net/handlers/inventory.rs
2025-02-25 15:20:54 +07:00

75 lines
1.7 KiB
Rust

use proto::*;
use crate::net::{tools::FreesrData, PlayerSession};
pub async fn on_get_bag_cs_req(
_session: &mut PlayerSession,
_req: &GetBagCsReq,
res: &mut GetBagScRsp,
) {
let player = FreesrData::load().await;
res.equipment_list = player
.lightcones
.iter()
.map(|v| v.to_equipment_proto())
.collect();
res.relic_list = player.relics.iter().map(|v| v.to_relic_proto()).collect();
res.material_list = vec![
Material {
tid: 101, // Normal Pass
num: 999999,
..Default::default()
},
Material {
tid: 102, // Special Pass
num: 999999,
..Default::default()
},
];
}
pub async fn on_get_archive_data_cs_req(
_session: &mut PlayerSession,
_: &GetArchiveDataCsReq,
res: &mut GetArchiveDataScRsp,
) {
res.archive_data = Some(ArchiveData::default());
}
pub async fn on_dress_relic_avatar_cs_req(
_session: &mut PlayerSession,
_req: &DressRelicAvatarCsReq,
_res: &mut DressRelicAvatarScRsp,
) {
}
pub async fn on_take_off_relic_cs_req(
_session: &mut PlayerSession,
_req: &TakeOffRelicCsReq,
_res: &mut TakeOffRelicScRsp,
) {
}
pub async fn on_dress_avatar_cs_req(
_session: &mut PlayerSession,
_req: &DressAvatarCsReq,
_res: &mut DressAvatarScRsp,
) {
}
pub async fn on_take_off_equipment_cs_req(
_session: &mut PlayerSession,
_req: &TakeOffEquipmentCsReq,
_res: &mut TakeOffEquipmentScRsp,
) {
}
// pub async fn on_relic_recommend_cs_req(
// _: &mut PlayerSession,
// req: &RelicRecommendCsReq,
// res: &mut RelicRecommendScRsp,
// ) {
// res.avatar_id = req.avatar_id
// }